20250717-Shipping_WebGPU_on_Windows_in_Firefox_141

原文摘要

Shipping WebGPU on Windows in Firefox 141

WebGPU is coming to Mac and Linux soon as well:

Although Firefox 141 enables WebGPU only on Windows, we plan to ship WebGPU on Mac and Linux in the coming months, and finally on Android.

From this article I learned that it's already available in Firefox Nightly:

Note that WebGPU has been available in Firefox Nightly on all platforms other than Android for quite some time.

I tried the most recent Nightly on my Mac and now the Github Issue Generator running locally w/ SmolLM2 & WebGPU demo (previously) works! Firefox stable gives me an error message saying "Error: WebGPU is not supported in your current environment, but it is necessary to run the WebLLM engine."

The Firefox implementation is based on wgpu, an open source Rust WebGPU library.

Via Hacker News

Tags: browsers, firefox, mozilla, rust, webgpu

[原文链接](https://simonwillison.net/2025/Jul/16/webgpu-firefox/#atom-everything)

进一步信息揣测

- WebGPU在Firefox Nightly版本中已长期支持除Android外的所有平台,但这一信息并未在官方稳定版中明确宣传,普通用户可能不知道可以通过Nightly提前体验功能。 - Firefox的WebGPU实现基于开源Rust库wgpu,这意味着熟悉wgpu的开发者可以更早介入或贡献代码,而官方文档可能未强调这一技术细节。 - WebGPU在Firefox中的多平台支持存在优先级差异(Windows优先,Mac/Linux后续,Android最后),这种分阶段策略可能反映不同平台的驱动适配难度或资源分配内情。 - 某些依赖WebGPU的演示项目(如Github Issue Generator)在稳定版浏览器中会直接报错,但在Nightly中可用,暗示开发者需主动追踪浏览器实验性功能才能测试前沿应用。 - 文章通过Hacker News等社区渠道传播,而非Mozilla官方主站,说明此类技术进展的深度信息可能更依赖开发者社区而非标准化发布渠道。